riversongs Posted February 1 Report Share Posted February 1 Free Download How to become Technical Artist in Game DevelopmentPublished 1/2024Created by Viacheslav MakhynkoMP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English | Duration: 45 Lectures ( 3h 18m ) | Size: 725 MBReveal the clear, yet still challenging path of obtaining Technical Artist role in Game Development industryWhat you'll learn:Сlear requirements in Hard and Soft skills for obtaining Technical Artist roleReal Time Engines: Overview, Rendering pipeline; Profiling; OptimizingScripting using Python, MaxScript, MEL, VEXProcedural modeling using HoudiniProcedural Textures & Material creation using Substance Painter and Substance DesignerEssential Math for Technical ArtistsShaders: Node-based and HLSLProduction art pipeline creationSupport in preparation to Tech Art interviewRequirements:No previous Game Dev / Art / Programming experience required, but would help catching up the learning material more easilyDescription:Technical Artists - rare beasts in Game Development that both have great artistic skills and technical know-how. They take crucial part across the whole production pipeline in any project. The list of TechArt responsibilities is so big and versatile that it would not fit in this description. That explains high demand on the market for Technical Artist and their highest compensation rates across all artists in Game Dev. In the vast sea of online information, the key to success lies in strategic learning. With the internet providing nearly limitless resources, it's crucial to discern what truly matters and where to direct your learning efforts. This course is designed to guide you through the maze of information, helping you identify the essentials and focus your energy on what truly brings you closer towards Technical Artist role.This course is establishing a foundation which would serve as a Road to obtain Technical Artist role. It's core idea is to clarify all the core required Hard and Soft skills for being a good Technical Artist and do a basic overview of all of them to prepare and simplify further in-depth learning.Lay the groundwork of your future success in the dynamic world of Game Development. Your journey towards mastering the Technical Artist role starts here.Who this course is for:Highly motivated beginners interested in obtaining Technical Artist role in Game Development industryGameplay/Tools/3D programmers aimed to bring more artistic awareness in GameDev pipelinesExperienced Artists and Animators who want to develop technical skillsGame Designers who're looking towards Technical Design / Technical Art roleThose who aim to create a bridge between Tech and Art in Game DevelopmentHomepagehttps://www.udemy.com/course/technical-artist/Download ( Rapidgator )https://rg.to/file/7bfb48d840fcd93b65324e18e1bc6be1/tpkzb.How.to.become.Technical.Artist.in.Game.Development.rar.htmlUploadgighttps://uploadgig.com/file/download/50395eaBD7c24e7a/tpkzb.How.to.become.Technical.Artist.in.Game.Development.rarDownload ( NitroFlare )https://nitroflare.com/view/1219DF80765ACFE/tpkzb.How.to.become.Technical.Artist.in.Game.Development.rarFikperhttps://fikper.com/qrchMFbrEr/tpkzb.How.to.become.Technical.Artist.in.Game.Development.rar.htmlNo Password - Links are Interchangeable Link to comment Share on other sites More sharing options...
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