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Roxas .

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AOC

32 Pulgadas

3 HDMI

HD Ready (1366*768)

 

LG

25 Pulgadas

1 HDMI

FullHD (1920*1080)

 

 

La otra vez vi el LG en en Lider, pero no me gusto por la calidad del material, se notaba que era plastico del barato.

Edited by Nakata
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El contraste depende de la calidad del panel y la uniformidad del tipo de retroiluminación.

 

Efectivamente los LCD con retroiluminación LED son superioriores a las pantallas LCD con retroilimunación "tradicional" o de tubos fluorescentes en la mayoría de los casos (iluminación uniforme)

LG es la marca más mediocre dentro de las "conocidas".

 

Si tienes una PS3, eventualmente puedes disfrutar del 5% de los juegos que tienen con resolución Full HD (ejemplo, Gran Turismo 5).

 

Te aprovecho de dejar una listita:

 

 

Afro Samurai = 1280x720 (QAA)

Alone in the Dark = 1120x630 (no AA)

Army of Two = 1280x720 (no AA)

Assassin's Creed = 1280x720 (QAA)

Battlefield: Bad Company = 1280x720 (no AA)

Beijing 2008 = 1024x768 (no AA)

Beowulf = 1280x720 (no AA)

Bioshock = 680p (no AA, blur filter)

Bourne Conspiracy, The (demo) = 1280x720 (no AA)

Burnout: Paradise = 1280x720 (2xAA)

Call of Duty 3 (screenshot) ~1088x624 (2xAA)

Call of Duty 4 = 1024x600 (2x AA)

Call of Duty: World at War = 1024x600 (2x AA)

Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)

Chronicles of Riddick: Dark Athena = 1024x720 (QAA)

Conan (demo) = 1024x576 (no AA)

Condemned 2 = 1280x720 (no AA)

Conflict: Denied Ops = 1280x720 (no AA) or 960x1080

Dark Sector = 1152x640 (no AA)

Darkness, The (demo) = 1024x576 (no AA)

Dead Space = 1280x720 (no AA)

Def Jam Icon (screenshot) = 1152x648 (no AA)

Devil May Cry 4 = 1280x720 (2xAA, temporal)

Elder Scrolls IV: Oblivion = 1280x720 (no AA)

FaceBreaker = 1280x720 (QAA), 960x1080

Fallout 3 = 1280x720 (no AA)

Far Cry 2 = 1274x692 (QAA, centered on 720p window)

Fifa Street 3 = 1920x1080 (no AA)

Full Auto 2 (demo) = 1920x1080 (4x AA)

Fracture = 1152x648 (no AA)

Ghost Recon: Advanced Warfighter 2 = 1280x720

Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)

Golden Compass = 1280x720 (no AA)

Grand Theft Auto IV = 1152x640 (no AA)

GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)

Guitar Hero 3 = 1040x585 (no AA)

Guitar Hero Aerosmith = 1040x585 (no AA)

Guitar Hero World Tour = 1040x585 (no AA)

Haze (demo) = 1024x576 (2xAA)

Heavenly Sword = 1280x720 (4xAA)

Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)

Jericho (demo) = 996x560 (2x AA)

Juiced 2: Hot Import Nights = 1280x720 (QAA)

Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)

Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling

Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)

Legendary = 1280x720 (no AA)

LEGO: Batman = 1280x720 (no AA, slight blur filter)

LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)

Lord of the Rings: Conquest = 640p (no AA)

Lost Planet = 1280x720 (temporal 2xAA)

Madden NFL '09 = 1280x720 (no AA)

Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)

Mercenaries 2: World in Flames = 1280x720 (no AA)

Metal Gear Online = 1024x768 (2xAA, temporal)

Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)

Midnight Club: Los Angeles = 960x720 (QAA)

Mirror's Edge = 1280x720 (no AA)

MK vs DC = 1024x576 (QAA)

MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders

MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)

Motorstorm = 1280x720 (2xAA)

MX vs ATV (demo) = 1024x576 (no AA)

NBA07 (demo) = 1920x1080 (no AA)

NBA08 (demo) = 1920x1080 (no AA)

NBA Live '08 = 1280x720 (no AA)

NBA Street Home court (screenshot) = 1920x1080 (no AA)

Need For Speed: Undercover = 1280x720 (QAA)

NFL Tour = 1280x720 (no AA, poor framerate)

NHL '09 = 1280x720 (4xAA)

Ninja Gaiden: Sigma = 1280x720 (has weird scaling to support 1080p)

Overlord = 1280x720 (no AA)

Pirates des Caraibes (screenshot) = 768x1080 (no AA)

960x720 en mode 720p

Prince of Persia = 1280x720

Pro Evolution Soccer 2008 = 1280x720 (QAA)

Quake Wars: Enemy Territory = 1280x720 (no AA)

Race Driver: GRID = 1280x720 (2xAA)

Rainbow Six Vegas 2 = 1280x720 (2xAA)

Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output)

Resident Evil 5 = 1280x720 (dynamic 0-QAA)

Resistance: Fall of Man = 1280x720 (QAA)

Resistance 2 = 1280x720 (2xAA - GDC09 slides)

Ridge Racer 7 (demo) = 1920x1080 (no AA)

Rise of the Argonauts = 1280x720 (no AA)

Ryu Ga Gotoku 3 = 1024x768 (no AA)

Saint's Row 2 = 640p (QAA)

SCORE International Baja 1000 = 1280x720 (no AA)

SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)

SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)

Silent Hill: Homecoming = 1024x576 (no AA)

Skate = 1280x720 (no AA)

Soldier of Fortune: Payback = 1280x720 (no AA)

Sonic Unleashed = 880x720 (blur filter)

Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode

Spiderman: Web of Shadows = 1280x720 (no AA)

Street Fighter IV = 1280x720 (no AA), 630p in up-close character view?

Star Wars: The Force Unleashed = 1280x720 (no AA)

Tiger Woods PGA Tour '09 = 1280x720 (no AA)

Tomb Raider: Underworld = 1280x720 (QAA)

Tom Clancy's EndWar = 1280x720 (2xAA)

Tom Clancy's HAWX = 1280x720 (no AA)

Tony Hawk's Project 8 = 1280x720

Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)

Top Spin 3 = 1280x720 (QAA)

Transformers (screenshot) = 960x1080 (no AA)

Turning Point: Fall of Liberty = 1280x720 (no AA)

Turok = 1280x720 (no AA)

Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720

Virtua Fighter 5 (screenshot) = 1024x1024 (no AA)

1024x768 en mode 1080p

Virtua Tennis 3 (demo) = 1920x1080 (2x AA)

WWE 08 (screenshot) = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720

translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"

UEFA Euro 2008 = 1280x720 (no AA)

Uncharted: Drake's Fortune = 1280x720 (2xAA)

Unreal Tournament III = 1280x720 (no AA)

WALL E = 1280x720 (no AA)

Wanted = 1120x640 (no AA)

World Series Of Poker 2008 = 1920x1080 (2xAA)

 

 

Un chiste xd (en fin).

 

Descartando, nos quedan éstas opciones.

 

http://www.ripley.cl...2-013040-230000

http://www.falabella...dNavAction=push

 

o

 

http://www.pcfactory...24.LE24H037.FHD

Edited by Mixelini
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