kingers Posted Friday at 09:17 PM Report Share Posted Friday at 09:17 PM Xr App Development For Meta Quest (Metaxr All-In-One Sdk) Published 5/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 4.59 GB | Duration: 4h 38mLet's Develop XR Apps for Meta Quest Using Unity! What you'll learn You will learn the basics of how to use Unity. You will learn how to develop XR applications for Meta Quest. You will learn how to create a 3D game using Starter Assets. You will learn the basics of C#. You will learn how to use Building Blocks, implement collision detection, set up timer functions, and configure sound effects. Requirements You don't need any programming experience. This course will be conducted using a Windows PC. This course assumes that Unity is already installed. Description This course is a beginner-friendly Unity course where you will learn the basics of Unity's operations, the fundamentals of C#, and how to develop XR applications for Meta Quest. The content includes using the MetaXR All-in-One SDK to grab objects, display controllers, add teleportation features, introduce key functions like passthrough, and create an item-catching game.In this course, we will cover the following blocks for using the MetaXR All-in-One SDK:Camera RigPassthroughController TrackingGrab InteractionVirtual HandsPoke InteractionTeleportRay InteractionDistance GrabTouch Hand GrabReal HandsController Buttons MapperPassthrough WindowFor the item-catching game, obstacles, score items, and bonus items will fly toward the player. If the controller or hands collide with an obstacle, the score will decrease by 1 point. If the player collides with a score item, 1 point will be added, and if they hit a bonus item, 5 points will be added. The implementation will include collision detection, timer functionality, score display, and sound effects.You will also get hands-on experience with how to integrate interactive elements in a virtual environment and learn practical skills for developing immersive, engaging, and interactive XR applications.If you're interested, be sure to enroll and get started! Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 Installing Unity and Creating a New Project Lecture 3 How to Use Unity: The Basics Section 2: Preparing for Meta Quest App Development Lecture 4 Installing the Meta XR All-in-One SDK Lecture 5 Developer Mode Setup Lecture 6 How to Show Hands in Meta Quest Section 3: Let's Explore What Features Are Available in Building Blocks! (Hand Tracking) Lecture 7 Grab Interaction Lecture 8 Explanation of Touch Hand Grab, Distance Grab, and Ray Interaction Lecture 9 Screen transition by directly touching the button with Poke Interaction Lecture 10 InteractableColorVisual.cs Section 4: Let's Explore the Features of Building Blocks! (Controller Edition) Lecture 11 Controller Display and Teleport Lecture 12 Let's try changing the object's color with Controller Buttons Mapper Lecture 13 ChangeColor.cs Section 5: Let's try out what features are available in Building Blocks! (Others) Lecture 14 Let's create a window in the virtual space and display the real space. Lecture 15 Let's display the real space with Passthrough Section 6: Let's create an item-catching game! Lecture 16 Setting up Obstacles and Score Items Lecture 17 Setting the Spawn Location Where Objects are Generated Lecture 18 Generate Objects and Set Them to Fly Lecture 19 Let's increase the spawn locations. Lecture 20 Collision Detection Lecture 21 Set the sound effect to play upon collision Lecture 22 Score Setup Lecture 23 Adding Bonus Items Lecture 24 Display Timer Lecture 25 Screen Transition at Game End Lecture 26 Display score on the final screen Lecture 27 Change Display Content Based on Score Lecture 28 Final Thoughts on the Course Lecture 29 ObjectSpawner Lecture 30 PlayerCollision Lecture 31 GameManager Lecture 32 GameSceneManager Lecture 33 EndSceneManager Programming beginners who are interested in XR app development,Anyone interested in developing apps for Meta Quest,Unity beginners who are interested in game development,Those who want to learn how to use UnityDDownloadhttps://ddownload.com/9tggvan9ccbw/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part1.rarhttps://ddownload.com/hhmf315lx9k1/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part2.rarhttps://ddownload.com/6rzi7xxtd1aa/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part3.rarhttps://ddownload.com/xmtw1agnlgkh/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part4.rarhttps://ddownload.com/w6l5vyrnhsl3/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part5.rarRapidGatorhttps://rapidgator.net/file/5f8812deacf46dee5b4d02a7d8d5a7ae/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part1.rarhttps://rapidgator.net/file/734a942190e4d4e14bd04f5aa3c3f5c3/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part2.rarhttps://rapidgator.net/file/59d703e856f979c76924741ce2992da1/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part3.rarhttps://rapidgator.net/file/eb2f5ccdf6b58b047fc971bce7333011/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part4.rarhttps://rapidgator.net/file/742c08d931b6b19c5242bcc847525154/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part5.rarNitroFlarehttps://nitroflare.com/view/F7590E3556BA887/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part1.rarhttps://nitroflare.com/view/4D3FC4C02B2738A/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part2.rarhttps://nitroflare.com/view/1B38A8FF576D851/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part3.rarhttps://nitroflare.com/view/A6876C835CC0EA2/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part4.rarhttps://nitroflare.com/view/A6E7B929AF394A7/yxusj.XR.App.Development.for.Meta.Quest.MetaXR.AllinOne.SDK.part5.rar Link to comment Share on other sites More sharing options...
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