nayovid281 Posted March 17 Report Share Posted March 17 /storage-11/0325/avif/P06zeo8L4XoOqZYjf2Jd0TD9WOOkiuKs.avifSculpting In Zbrush For Game EnvironmentsPublished 3/2025MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHzLanguage: English | Size: 976.66 MB | Duration: 0h 50mLearn sculpting techniques to create environment assets for gamesWhat you'll learnLearn sculpting techniques for environments in ZbrushUnderstand the pipeline from Zbrush to Unreal Engine 5Improve your 3D art skills by applying art fundationLearn to quickly detail an architectural asset that is damagedRequirementsRequieres Zbrush and Unreal Engine 5 to follow along.DescriptionIn this comprehensive course, you will dive deep into the world of digital sculpting using ZBrush, the industry-leading software for creating highly detailed 3D models. Sculpting is an essential skill for game artists, especially when it comes to crafting intricate environment assets that traditional modeling techniques cannot achieve. Whether you're working on architectural elements, organic structures, or props, this course will equip you with the tools and knowledge to bring your creative visions to life with stunning detail.We will go through different techniques to add detail to architectural environment assets and understand the differences of making an asset used for video game environments in Unreal Engine 5.At the end of the course you will feel confident in your ability to detail any type of environment asset and also learn how to import your asset to Unreal Engine 5 using Nanite to get the most out of this AAA workflow.This course is designed for beginners who have a basic understanding of Unreal Engine 5 and general 3D modeling concepts. Whether you're an aspiring game artist or a seasoned modeler looking to expand your skill set, this course will provide you with the knowledge you need to sculpt game environments.OverviewSection 1: IntroductionLecture 1 Sculpting for Game Environments in ZbrushLecture 2 Exporting our assetLecture 3 Importing our column to ZbrushLecture 4 Adding DynameshLecture 5 Trim edgesLecture 6 Sculpting the edges using Trim BrushesLecture 7 Sculpting tips for adding damageLecture 8 Using the Flakes brushLecture 9 Sculpting with AlphasLecture 10 Importing our asset to Unreal Engine 5Lecture 11 Adding UVs to the columnLecture 12 Wrap upBeginner 3D artists or game developers who want to incorporate Zbrush into their workflow to create environments.Screenshothttps://www.udemy.com/course/sculpting-in-zbrush-for-game-environments/Buy Premium From My Links To Get Resumable Support and Max Speed https://rapidgator.net/file/37546f129f7a68b9386113390dcb4da3/Sculpting_in_Zbrush_for_Game_Environments.rar.htmlhttps://ausfile.com/yzzyxc2015y5/Sculpting_in_Zbrush_for_Game_Environments.rar.html Link to comment Share on other sites More sharing options...
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