oaxino Posted April 15, 2023 Report Share Posted April 15, 2023 Scrum For Success: Master Agile, Scrum And Best PracticesPublished 4/2023MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 3.80 GB | Duration: 5h 24mFrom Theory to Practice with examples and PSM I certification preparationWhat you'll learnAgileScrum CertificationsPSM1PSM IScrumScrum RolesScrum AccountabilitiesScrum EventsScrum ArtifactsBest practicesAdvanced Scrum topicsscaling scrumProduct Backlog ManagementRelease backlogAgile EstimationEstimate ValueMaximize the valueScrum Sprint SimulationProduct VisionPSPO IPSPO 1RequirementsNoneDescriptionDo you want to learn Scrum's best practices and techniques? Are you interested in preparing for the PSM I(TM) certification exam?In our course, you'll discover all the insider secrets of Agile and Scrum, and witness a simulated Scrum team in action. You'll see how they implement best practices and techniques to overcome challenges and improve their product. What's more, you'll be able to replicate their process with ease in your own team.Throughout the course, you'll also have the opportunity to take mock exams for Scrum certifications and use templates to create important artifacts such as a Product Vision, product backlog, Scrum board, release backlog, Definition of Ready, Definition of Done, and more. These artifacts are essential for Product Owners and Scrum Masters and will make a real difference in your role.Includes: "Free E-BOOK" with sample chapters of the book "Scrum Unlocked".Real Scrum: This course is totally aligned with the latest version of the Scrum Guide™.NOTE: the certification exam is not included and must be purchased separately.What you will learn?1. Origins of Agile: What are the key concepts, philosophy, and knowledge that are behind Agile.2. Two approaches of Work - A Game for you: A Game to learn some agile values and the differences between the waterfall model.3. Agile Investment Model: How agile contributes to the economic success of a project, product, and investors. How an agile vendor contract typically looks like.4. What is Agile?: The core concepts and values to understand agile.5. Scrum Certifications: A summary of the most important Scrum certifications and a guide with mock exams to practice for it.6. Introduction to Scrum: A walkthrough throw Scrum including an overview of the roles, ceremonies and artifacts.7. Scrum Roles: What each role is expected to do in Scrum and how they collaborate with each other.8. Scrum Events: How the team members of a scrum team collaborate in specific meetings to take decisions about the product they are building and improve constantly.9. Scrum Events Agenda: An overview and practice of how the events look in sprints of 2 and 1 weeks and tips to organize them.10. Scrum Artifacts: The artifacts in Scrum, who should manage each of them. Including a template to create your definition of done.11. Defining the Product Vision: Defining a Product vision is a key technique for any scrum team to understand where they are going, what they are building and the impact they want to do with it. This section shows a method and example to create a Product Vision.12. Product Backlog Management and Release Backlog - How to Maximize the Value: A workshop and full example though a method and technique to prioritize the Product backlog in order to maximize value and define upcoming releases.a. Estimate Valueb. Estimate effort of the Product Backlogc. Order and Maximize the value13. Scrum Sprint Simulation: Team Product and Example: A complete sprint simulation with a scrum team working on a product, taking decisions and improving.14. Tools: a list of tools to use with Scrum or remote work.What you will you create and do?Exercise to compare agile vs. waterfall.Take mock exams for PSM1™ Scrum certificationsCreate an assessment of scrum roles for you or other team members.Create the agenda and calendar for scrum events.Create a Definition of done.Create a Product VisionCreate and organize the Product backlogCreate User stories.Estimate the size of User Stories.Estimate and Maximize the value of User StoriesCreate a Sprint Backlog and task board.Create a Release Backlog.Create an assessment of your Scrum Implementation and which methods implement with actions.Create a Definition of Ready with a Template.Create a Product Backlog and Sprint BacklogCreate a Retrospective structure with activities.This course is specifically for:People that want to see how a pragmatic Scrum team really works.People that want to take a scrum certification like PSM1™ or CSM™.People that want to see methods to use in Scrum.People that know Scrum framework and theory and want to see best practices.Product Owners, Project Managers, Scrum Masters, Team members, developers Entrepreneurs.People looking to learn more about Scrum or how to implement Scrum.Why take the class? What you will gain?Understanding how to implement Scrum with best practices.Resources and templates to apply to a Scrum Team.Understanding of how a Scrum team works.Ideas to use in your Scrum team.Ideas to facilitate Scrum Events.A trademark notice statementScrum dot org, Professional Scrum™, Professional Scrum Master™, Professional Product Owner™, PSM II™, and PSPO™ are trademarks of Advanced Development Methods and registered in one or more countries.A disclaimer statementThe statements made, and opinions expressed herein belong exclusively to the author and are not shared by or represent the viewpoint of Scrum(.)org. This document does not constitute an endorsement of any product, service or point of view. Scrum(.)org makes no representations, warranties or assurances of any kind, express or implied, as to the s, accuracy, reliability, suitability, availability or currency of the content contained in this presentation or any material related to this presentation. In no event shall Scrum(.)org, its agents, officers, employees, licensees or affiliates be liable for any damages whatsoever (including, without limitation, damages for loss of profits, business information, or loss of information) arising out of the information or statements contained in the document. Any reliance you place on such content is strictly at your own risk.This book provides information about the Scrum framework and its application in software development projects. The information provided is based on current best practices and the author's experience in the industry. However, the author and publisher do not guarantee the accuracy, completeness, or suitability of the information contained in this book. The readers are responsible for verifying the applicability and relevance of the content to their specific situations. The author and publisher shall not be liable for any direct, indirect, incidental, or consequential damages arising from using the information presented in this book.Attribution and use of guidesThis course or document may use quotes, interpretations, adaptations, and extracts from the Scrum Guide (TM), Nexus Guide (TM), Kanban Guide for Scrum Teams™, and Evidence-Based Management Guide™ to point the attention of the student to essential concepts, ideas, rules, and practices.The Scrum Guide (TM) authors are Ken Schwaber and Jeff Sutherland.The Nexus Guide (TM) is developed and sustained by Ken Schwaber and Scrum dot org. Evidence-Based Management (TM) was collaboratively developed by Scrum org (TM), the Professional Scrum Trainer community, Ken Schwaber, and Christina Schwaber. The Kanban Guide for Scrum Teams (TM) was developed and sustained by Scrum org, Daniel Vacanti, and Yuval Yeret. License under the Attribution Share-Alike license of Creative Commons.Please read the original guides.OverviewSection 1: IntroductionLecture 1 IntroductionLecture 2 DisclaimerSection 2: Agile FundamentalsLecture 3 Fundamentals of Agile - Learning objectivesLecture 4 Plan do check actLecture 5 Certainty vs UncertaintyLecture 6 Iterative and Incremental developmentSection 3: Game: Two approaches of work (optional)Lecture 7 Two approaches of Work - Learning ObjectivesLecture 8 Two Approaches of Work - A Game for you - Part 1 (use paper or template link)Lecture 9 Two Approaches of Work - A Game for you - Part 2 (use paper or template link)Lecture 10 Actvity: Reflect on the gameLecture 11 Conclusions of the approaches of the GameLecture 12 Activity: Impact on Stakeholders (use template link - Stakeholders tab)Lecture 13 Activity Review: Impact on StakeholdersSection 4: Investment in Software and Agile ContractLecture 14 Agile Investment Model - Learning ObjectivesLecture 15 Agile Investment Model: Investment OptionsLecture 16 Agile Investment Model: Fixed Price Contract vs. Agile ContractLecture 17 Agile Investment Model: Investment in SoftwareSection 5: Agile MindsetLecture 18 Agile - Learning ObjectivesLecture 19 Activity: What is Agile and what is not? (Use paper)Lecture 20 Activity: Values puzzle (use link)Lecture 21 Activity Solution: Agile Values Puzzle SolutionLecture 22 Agile Manifesto: 4 ValuesLecture 23 Activity: Agile manifesto - Principles puzzle (Use link)Lecture 24 Agile Manifesto: 12 PrinciplesLecture 25 The Agile MindsetSection 6: ScrumLecture 26 Introduction to Scrum - Learning ObjectivesLecture 27 What is scrum?Lecture 28 Scrum AccountabilitiesLecture 29 Scrum FlowLecture 30 Uses of scrumLecture 31 Scrum FrameworkLecture 32 When to use Scrum?Lecture 33 Scrum Pillars: Empirical Process ControlLecture 34 Scrum ValuesSection 7: Scrum CertificationsLecture 35 Scrum certificationsSection 8: Agile and Scrum CultureLecture 36 Scrum Culture - Learning objectivesLecture 37 Scrum is very easy and very hardLecture 38 Scrum Implementations: Scrum-but, cosmetic scrum, agile fertile soilLecture 39 Agile is about peopleSection 9: Scrum AccountabilitiesLecture 40 Scrum Accountabilities- learning objectivesLecture 41 The Product OwnerLecture 42 DevelopersLecture 43 Scrum MasterLecture 44 Scrum TeamLecture 45 Other Roles outside Scrum TeamLecture 46 Scrum Roles Self assessmentSection 10: Scrum EventsLecture 47 Scrum Events - Learning objectivesLecture 48 Scrum events: OverviewLecture 49 Scrum Events: Time-boxLecture 50 Sprint PlanningLecture 51 SprintLecture 52 Cancelling a SprintLecture 53 Daily ScrumLecture 54 Sprint ReviewLecture 55 Sprint RetrospectiveLecture 56 Product Backlog Refinement (ongoing process) - Not an eventLecture 57 Create Scrum Events Agenda - Learning objectivesLecture 58 Scrum Svents agenda examplesLecture 59 Challenge: Create Scrum Team agendaSection 11: Scrum ArtifactsLecture 60 Scrum Artifacts - Learning objectivesLecture 61 Scrum ArtifactsLecture 62 Product BacklogLecture 63 Product Goal - Commitment for the Product BacklogLecture 64 Monitoring Product Goals Progress : Release Burn-down ChartLecture 65 Sprint BacklogLecture 66 Sprint Goal - Commitment of the Sprint BacklogLecture 67 Monitoring Sprint Progress: Sprint Burn-down chartLecture 68 IncrementLecture 69 Definition of Done - Commitment for the IncrementLecture 70 Create the Definition of Done with a TemplateLecture 71 Review of the Scrum FrameworkSection 12: Advanced TopicsLecture 72 Technical DebtLecture 73 The 8 stances of a Scrum MasterLecture 74 The 6 stances of a Product OwnerLecture 75 Saling Scrum with NexusLecture 76 Forming storming norming performingSection 13: Product VisionLecture 77 Product Vision - Learning ObjectivesLecture 78 What is a User Persona?Lecture 79 Product Vision - Learning ObjectivesLecture 80 Elevator pitch: Description and ActivitySection 14: Release Planning and Backlog PrioritizationLecture 81 Release Planning - Learning-objectivesLecture 82 Build the Product BacklogLecture 83 Estimating the Value of the ProductLecture 84 Estimating the Effort of the Product BacklogLecture 85 Ordering the Product Backlog by Return of InvestmentLecture 86 Slice stories to maximize their valueLecture 87 Planning the Release BacklogLecture 88 Create the Release BacklogLecture 89 Maximize the Value of your Product BacklogSection 15: Scrum Team SimulationLecture 90 Scrum Team Simulation - Learning-objectivesLecture 91 Meet the team: Team members, Vision and events agendaLecture 92 Scrum Implementation AssessmentLecture 93 Product Backlog Management: Estimate Value and EffortLecture 94 Product Backlog Refinement: Slice Big StoriesLecture 95 Product Backlog Refinement: Story points & 3Cs. Definition of ReadyLecture 96 Definition of ReadyLecture 97 Create a Definition of ReadyLecture 98 Velocity, Past Performance and CapacityLecture 99 Sprint - Day 1/5 - Sprint Planning - Topic 1 & 2: Why & What to buildLecture 100 Sprint - Day 1/5 - Sprint Planning - Topic 3: How to build itLecture 101 Daily Scrum: Daily standupLecture 102 Sprint - Day 1/5: Work and Sprint Burndown chartLecture 103 Sprint - Day 2/5: Daily Scrum, Work and Sprint Burndown chartLecture 104 Sprint - Day 3/5: Daily Scrum, Scope Conflict, Sprint Burndown chartLecture 105 Refinement during the sprintLecture 106 Sprint - Day 4/5: 1st Story Done, Sprint Burndown chartLecture 107 Sprint - Day 5/5: All Stories Done, Sprint Burndown chartLecture 108 Sprint - Day 5/5: Sprint ReviewLecture 109 Preparing the Retrospective: 5 step frameworkLecture 110 Sprint - Day 5/5: Sprint RetrospectiveLecture 111 Assignment: Create a RetrospectiveSection 16: Agile EstimationLecture 112 Agile Estimation - Learning objectivesLecture 113 Estimation Activity part 1 (use link or paper)Lecture 114 Estimation Activity part 2Lecture 115 Estimation Activity part 3Lecture 116 Estimation Activity part 4Lecture 117 Absolute vs. Relative EstimationLecture 118 Cone of UncertaintyLecture 119 Effort vs. AccuracyLecture 120 Planning Poker: How to play and ExampleSection 17: Scrum Certification PreparationLecture 121 Certifiaction Preparation GuideSection 18: Bonus SectionLecture 122 Tools for Agile Project ManagentLecture 123 Bonus LecturePeople that want to see how a pragmatic Scrum team really works.,People that want to take a scrum certification like PSM1™ or CSM™.,People that want to see methods to use in Scrum.,People that know Scrum framework and theory and want to see best practices.,Product Owners,Project Managers,Managers,Scrum Masters,Agile Coach,Team members,Developers,Programmers,EntrepreneursDownload linkrapidgator.net:https://rapidgator.net/file/1f130bc6f8f8dd7d46e9d8cc27f1847a/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part1.rar.htmlhttps://rapidgator.net/file/fcee3ab4795881d56a9e5ad41c2d3ea6/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part2.rar.htmlhttps://rapidgator.net/file/593d8a7d3c75c2eaa23540bdb859d399/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part3.rar.htmlhttps://rapidgator.net/file/24fce0fcacad45444acf579cb26557e0/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part4.rar.htmluploadgig.com:https://uploadgig.com/file/download/3CbdA6A4688a151e/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part1.rarhttps://uploadgig.com/file/download/d78acc2dC9C259f7/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part2.rarhttps://uploadgig.com/file/download/723354F184728894/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part3.rarhttps://uploadgig.com/file/download/36aa86227a4A7c55/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part4.rarnitroflare.com:https://nitroflare.com/view/7DB8B1FDA05FACD/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part1.rarhttps://nitroflare.com/view/E66BA76F8BAAE1B/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part2.rarhttps://nitroflare.com/view/3CBD133C86E7F7F/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part3.rarhttps://nitroflare.com/view/E0E2D9AAAA5DC30/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part4.rar1dl.net:https://1dl.net/5zlqin7mjfd2/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part1.rarhttps://1dl.net/qhk7ratvs80r/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part2.rarhttps://1dl.net/vrcfguyy45xp/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part3.rarhttps://1dl.net/he0tu4jcjc2l/uuocg.Scrum.For.Success.Master.Agile.Scrum.And.Best.Practices.part4.rar Link to comment Share on other sites More sharing options...
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